A Stitch in Time is a four session adventure for the Through the Breach roleplaying game that hurls the fated back through time to the days of the first Breach. It requires the Fated Almanac or Core Rules to play.
This second edition rulebook has been designed to be backwards compatible with all the first edition Through the Breach supplements and adventures.
Called upon by the Mexican government to investigate the strange appearance of a flaming, humanoid figure in the sky above San Francisco, the Fated must travel back to Earth to unravel the mystery of the Burning Man.
Inside you will find new options for character creation, including new Pursuits and the ability to play as Malifaux's shortest (and greenest) race: the Gremlins! Into the Bayou is an expansion book for Through the Breach which is required to play this.
Load your shotgun, grab your best pig and avoid catching fire as you compete in the most grueling contests seen in the Bayou since the last time this sort of thing happened! The Bayou Games is a fun, four session Gremlin-focused adventure for Through the Breach RPG (required to play)
Are you ready to step Through The Breach?
A Night in Rottenburg is a fun four session adventure filled with undead for the Through the Breach roleplaying game. It requires the Fated Almanac to play and is a good companion adventure for the Under Quarantine expansion.
This book expands on the options presented in the Fated Almanac and allows players access to new technologies and magic's as well as character creation, new pursuits and the ability to play as a sentient machine.