The Middle-earth Strategy Battle Game is the tabletop game for 2 or more players that allows you to play through the events from The Lord of the Rings and The Hobbit with your collection of Citadel and Forge World models.
The Armies of The Lord of The Rings is an expansion for the Middle-earth Strategy Battle Game that enables you to recreate your favourite scenes from The Lord of the Rings Motion Picture Trilogy with your collection of Citadel and Forge World models
As the sun begins to rise upon the fields of Pelennor, the great siege of Minas Tirith is all but lost Yet hope has not faded and help is close at hand. Through the crisp morning air, the sound of horns can be heard ringing out, signalling the arrival of King Théoden and the Riders of Rohan.
Designed for use with the Middle-earth Strategy Battle Game, this is a set of 7 measuring rulers supplied on silver metallic plastic in a variety of shapes which tie in thematically to Middle-earth itself.
It was in Rivendell that Frodo made the decision to carry the Ring to Mordor and cast it into the fires of Mount Doom, thus ending its power forever. With him went eight companions, and collectively they were known as The Fellowship of the Ring
If Orcs are the foulest creatures to walk Middle-earth then the Uruk-hai are the most dangerous perversion of the breed. Where ordinary Orcs are crook-limbed and timid, the Uruk-hai are strong, muscular, upright warriors of greater skill and courage.
It is not enough for Saruman that he has unleashed an army of thousands against Helm's Deep -- his plan is to destroy Rohan's greatest defence utterly. To that end, he has fabricated explosive charges which can be detonated with devastating effect.
Orcs are the foulest creatures to walk Middle-earth. They are evil-hearted monsters that rejoice in slaughter and destruction. The Orc's natural aggression makes them the perfect tool of evil intent, their numberless hordes forming the core of the Mordor army
A stronger strain of Orc has appeared within the armies of the Black Gate and Barad-dûr - the Morannon Orcs. Their armour is thick and strong, providing them additional resilience
The armies of Harad often employ Mûmakil, massive war-beasts trained by the Mahud, to trample their enemies under colossal hooves. A Mumak is nigh unstoppable once it begins its charge, tossing aside enemies like broken dolls.
The Balrog is a mighty creature of great age and power. Awoken by eager Dwarven miners, the Balrog brought destruction to their kingdoms, overwhelming Durin and his doughty warriors in a series of terrible battles
In scattered and isolated places across Middle-earth, the dead walk, ever bound to this world by sorcery or curse. Almost all undying beings are bound into the service of Sauron, he who forged their deathless existence